Don't Starve Revision History Viewer

Comparing Six Feet Under (Rev 86935) to All's Well That Maxwell (Rev 88237)

prefabs/player_common.lua

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"book_brimstone", "pine_needles", "reticule", } if starting_inventory then
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"book_brimstone", "pine_needles", "reticule", "shovel_dirt", "mining_fx" } if starting_inventory then
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minimap:SetPriority( 10 ) local lightwatch = inst.entity:AddLightWatcher() lightwatch:SetLightThresh(.2) lightwatch:SetDarkThresh(.05) inst:AddTag("player")
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minimap:SetPriority( 10 ) local lightwatch = inst.entity:AddLightWatcher() lightwatch:SetLightThresh(.075) lightwatch:SetDarkThresh(.05) inst:AddTag("player")
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inst:AddComponent("sanitymonsterspawner") inst:AddComponent("autosaver") ------ inst:AddComponent("health")
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inst:AddComponent("sanitymonsterspawner") if PLATFORM ~= "PS4" then inst:AddComponent("autosaver") end ------ inst:AddComponent("health")
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inst.components.talker:Say(GetActionFailString(inst.prefab, data.action.action.id, data.reason)) end) if customfn then customfn(inst) end
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inst.components.talker:Say(GetActionFailString(inst.prefab, data.action.action.id, data.reason)) end) inst.CanExamine = function() return not inst.beaver end if customfn then customfn(inst) end