Don't Starve Revision History Viewer

Comparing Six Feet Under (Rev 86935) to All's Well That Maxwell (Rev 88237)

prefabs/marbletree.lua

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local prefabs = { --marble drops "marble", } local function onsave(inst, data) data.anim = inst.animnumber end
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local prefabs = { "marble", } SetSharedLootTable( 'marble_tree', { {'marble', 1.0}, {'marble', 0.5}, }) local function onsave(inst, data) data.anim = inst.animnumber end
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MakeObstaclePhysics(inst, 0.1) inst:AddComponent("lootdropper") inst.components.lootdropper:SetLoot({"marble"}) --Add other loot? inst.components.lootdropper:AddChanceLoot("marble", 0.5) if animnumber and animnumber > 0 then inst.animnumber = animnumber
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MakeObstaclePhysics(inst, 0.1) inst:AddComponent("lootdropper") inst.components.lootdropper:SetChanceLootTable('marble_tree') if animnumber and animnumber > 0 then inst.animnumber = animnumber