prefabs/flower_cave.lua
113114115116117118119
inst.OnSave = onsave
inst.OnLoad = onload
inst.AnimState:PlayAnimation("idle",true)
inst:DoTaskInTime(math.random(), function() inst.AnimState:PlayAnimation("idle", true) end)
inst.AnimState:SetTime(math.random()*2)
return inst
end
113114115116117118
inst.OnSave = onsave
inst.OnLoad = onload
inst.AnimState:PlayAnimation("idle",true)
inst.AnimState:SetTime(math.random()*2)
return inst
end
132133134135136137138
light:SetColour(237/255, 237/255, 209/255)
light:Enable(true)
inst.AnimState:PlayAnimation("idle",true)
inst:DoTaskInTime(math.random(), function() inst.AnimState:PlayAnimation("idle", true) end)
inst.AnimState:SetTime(math.random()*2)
return inst
end
131132133134135136
light:SetColour(237/255, 237/255, 209/255)
light:Enable(true)
inst.AnimState:PlayAnimation("idle",true)
inst.AnimState:SetTime(math.random()*2)
return inst
end
151152153154155156157
light:SetColour(237/255, 237/255, 209/255)
light:Enable(true)
inst.AnimState:PlayAnimation("idle",true)
inst:DoTaskInTime(math.random(), function() inst.AnimState:PlayAnimation("idle", true) end)
inst.AnimState:SetTime(math.random()*2)
return inst
end
149150151152153154
light:SetColour(237/255, 237/255, 209/255)
light:Enable(true)
inst.AnimState:PlayAnimation("idle",true)
inst.AnimState:SetTime(math.random()*2)
return inst
end