prefabs/boomerang.lua
66676869707172if impactfx then local follower = impactfx.entity:AddFollower() follower:FollowSymbol(target.GUID, target.components.combat.hiteffectsymbol, 0, 0, 0 ) impactfx:FacePoint(Vector3(inst.Transform:GetWorldPosition())) end end
66676869707172if impactfx then local follower = impactfx.entity:AddFollower() follower:FollowSymbol(target.GUID, target.components.combat.hiteffectsymbol, 0, 0, 0 ) impactfx:FacePoint(inst.Transform:GetWorldPosition()) end end