Don't Starve Revision History Viewer

Comparing Six Feet Under (Rev 86935) to All's Well That Maxwell (Rev 88237)

playerprofile.lua

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PlayerProfile = Class(function(self) self.persistdata = {
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USE_SETTINGS_FILE = PLATFORM ~= "PS4" and PLATFORM ~= "NACL" PlayerProfile = Class(function(self) self.persistdata = {
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-- Controlls should be a seperate file controls = {}, starts = 0, } --we should migrate the non-gameplay stuff to a separate file, so that we can save them whenever we want if PLATFORM == "NACL" then self.persistdata.volume_ambient = 7 self.persistdata.volume_sfx = 7 self.persistdata.volume_music = 7 self.persistdata.HUDSize = 5 end self.dirty = true end)
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-- Controlls should be a seperate file controls = {}, starts = 0, saw_display_adjustment_popup = false } --we should migrate the non-gameplay stuff to a separate file, so that we can save them whenever we want if not USE_SETTINGS_FILE then self.persistdata.volume_ambient = 7 self.persistdata.volume_sfx = 7 self.persistdata.volume_music = 7 self.persistdata.HUDSize = 5 self.persistdata.vibration = true end self.dirty = true end)
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self.persistdata.unlocked_worldgen = {} self.persistdata.unlocked_characters = {} self.persistdata.characterinthrone = "waxwell" --self.persistdata.starts = 0 -- save starts? self.dirty = true self:Save()
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self.persistdata.unlocked_worldgen = {} self.persistdata.unlocked_characters = {} self.persistdata.characterinthrone = "waxwell" self.persistdata.saw_display_adjustment_popup = false if not USE_SETTINGS_FILE then self.persistdata.volume_ambient = 7 self.persistdata.volume_sfx = 7 self.persistdata.volume_music = 7 self.persistdata.HUDSize = 5 self.persistdata.vibration = true end --self.persistdata.starts = 0 -- save starts? self.dirty = true self:Save()
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end function PlayerProfile:SetVolume(ambient, sfx, music) if PLATFORM == "NACL" then self:SetValue("volume_ambient", ambient) self:SetValue("volume_sfx", sfx) self:SetValue("volume_music", music) self.dirty = true else TheSim:SetSetting("audio", "volume_ambient", tostring(math.floor(ambient))) TheSim:SetSetting("audio", "volume_sfx", tostring(math.floor(sfx))) TheSim:SetSetting("audio", "volume_music", tostring(math.floor(music))) end end function PlayerProfile:SetBloomEnabled(enabled) if PLATFORM == "NACL" then self:SetValue("bloom", enabled) self.dirty = true else TheSim:SetSetting("graphics", "bloom", tostring(enabled)) end end function PlayerProfile:GetBloomEnabled() if PLATFORM == "NACL" then return self:GetValue("bloom") else return TheSim:GetSetting("graphics", "bloom") == "true" end end function PlayerProfile:SetHUDSize(size) if PLATFORM == "NACL" then self:SetValue("HUDSize", size) self.dirty = true else TheSim:SetSetting("graphics", "HUDSize", tostring(size)) end end function PlayerProfile:GetHUDSize() if PLATFORM == "NACL" then return self:GetValue("HUDSize") or 5 else return TheSim:GetSetting("graphics", "HUDSize") or 5 end end function PlayerProfile:SetDistortionEnabled(enabled) if PLATFORM == "NACL" then self:SetValue("distortion", enabled) self.dirty = true else TheSim:SetSetting("graphics", "distortion", tostring(enabled)) end end function PlayerProfile:GetDistortionEnabled() if PLATFORM == "NACL" then return self:GetValue("distortion") else return TheSim:GetSetting("graphics", "distortion") == "true" end end function PlayerProfile:GetVolume() if PLATFORM == "NACL" then return self.persistdata.volume_ambient, self.persistdata.volume_sfx, self.persistdata.volume_music else local amb = TheSim:GetSetting("audio", "volume_ambient") if amb == nil then amb = 10
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end function PlayerProfile:SetVolume(ambient, sfx, music) if USE_SETTINGS_FILE then TheSim:SetSetting("audio", "volume_ambient", tostring(math.floor(ambient))) TheSim:SetSetting("audio", "volume_sfx", tostring(math.floor(sfx))) TheSim:SetSetting("audio", "volume_music", tostring(math.floor(music))) else self:SetValue("volume_ambient", ambient) self:SetValue("volume_sfx", sfx) self:SetValue("volume_music", music) self.dirty = true end end function PlayerProfile:SetBloomEnabled(enabled) if USE_SETTINGS_FILE then TheSim:SetSetting("graphics", "bloom", tostring(enabled)) else self:SetValue("bloom", enabled) self.dirty = true end end function PlayerProfile:GetBloomEnabled() if USE_SETTINGS_FILE then return TheSim:GetSetting("graphics", "bloom") == "true" else return self:GetValue("bloom") end end function PlayerProfile:SetHUDSize(size) if USE_SETTINGS_FILE then TheSim:SetSetting("graphics", "HUDSize", tostring(size)) else self:SetValue("HUDSize", size) self.dirty = true end end function PlayerProfile:GetHUDSize() if USE_SETTINGS_FILE then return TheSim:GetSetting("graphics", "HUDSize") or 5 else return self:GetValue("HUDSize") or 5 end end function PlayerProfile:SetDistortionEnabled(enabled) if USE_SETTINGS_FILE then TheSim:SetSetting("graphics", "distortion", tostring(enabled)) else self:SetValue("distortion", enabled) self.dirty = true end end function PlayerProfile:GetDistortionEnabled() if USE_SETTINGS_FILE then return TheSim:GetSetting("graphics", "distortion") == "true" else return self:GetValue("distortion") end end function PlayerProfile:SetVibrationEnabled(enabled) if USE_SETTINGS_FILE then TheSim:SetSetting("misc", "vibration", tostring(enabled)) else self:SetValue("vibration", enabled) self.dirty = true end end function PlayerProfile:GetVibrationEnabled() if USE_SETTINGS_FILE then return TheSim:GetSetting("misc", "vibration") == "true" else return self:GetValue("vibration") end end function PlayerProfile:GetVolume() if USE_SETTINGS_FILE then local amb = TheSim:GetSetting("audio", "volume_ambient") if amb == nil then amb = 10
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end return amb, sfx, music end end
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end return amb, sfx, music else return self.persistdata.volume_ambient or 10, self.persistdata.volume_sfx or 10, self.persistdata.volume_music or 10 end end
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self.dirty = false self.persistdata = TrackedAssert("TheSim:GetPersistentString profile", json.decode, str) if PLATFORM ~= "NACL" then -- Copy over old settings if self.persistdata.volume_ambient ~= nil and self.persistdata.volume_sfx ~= nil and self.persistdata.volume_music ~= nil then print("Copying audio settings from profile to settings.ini")
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self.dirty = false self.persistdata = TrackedAssert("TheSim:GetPersistentString profile", json.decode, str) if self.persistdata.saw_display_adjustment_popup == nil then self.persistdata.saw_display_adjustment_popup = false end if USE_SETTINGS_FILE then -- Copy over old settings if self.persistdata.volume_ambient ~= nil and self.persistdata.volume_sfx ~= nil and self.persistdata.volume_music ~= nil then print("Copying audio settings from profile to settings.ini")
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self.persistdata.volume_music = nil self.dirty = true end end local amb, sfx, music = self:GetVolume()
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self.persistdata.volume_music = nil self.dirty = true end else if self.persistdata.volume_ambient == nil and self.persistdata.volume_sfx == nil and self.persistdata.volume_music == nil then self.persistdata.volume_ambient = 7 self.persistdata.volume_sfx = 7 self.persistdata.volume_music = 7 self.persistdata.HUDSize = 5 self.persistdata.vibration = true end end local amb, sfx, music = self:GetVolume()
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local bloom_enabled = GetValueOrDefault( self.persistdata.bloom, true ) local distortion_enabled = GetValueOrDefault( self.persistdata.distortion, true ) if PLATFORM ~= "NACL" then -- Copy over old settings if self.persistdata.bloom ~= nil and self.persistdata.distortion ~= nil and self.persistdata.HUDSize ~= nil then print("Copying render settings from profile to settings.ini")
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local bloom_enabled = GetValueOrDefault( self.persistdata.bloom, true ) local distortion_enabled = GetValueOrDefault( self.persistdata.distortion, true ) if USE_SETTINGS_FILE then -- Copy over old settings if self.persistdata.bloom ~= nil and self.persistdata.distortion ~= nil and self.persistdata.HUDSize ~= nil then print("Copying render settings from profile to settings.ini")
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self.dirty = true end
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self.dirty = true end function PlayerProfile:SawDisplayAdjustmentPopup() return self.persistdata.saw_display_adjustment_popup end function PlayerProfile:ShowedDisplayAdjustmentPopup() self.persistdata.saw_display_adjustment_popup = true self.dirty = true end