Don't Starve Revision History Viewer

Comparing Six Feet Under (Rev 86935) to All's Well That Maxwell (Rev 88237)

components/health.lua

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else self.penalty = SaveGameIndex:GetResurrectorPenalty() end self:DoDelta(0) end
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else self.penalty = SaveGameIndex:GetResurrectorPenalty() end self:DoDelta(0) end
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function Health:OnLoad(data) self.penalty = data.penalty or self.penalty if data.health then self:SetVal(data.health, "loading") self:DoDelta(0) --to update hud elseif data.percent then -- used for setpieces! self:SetPercent(data.percent, "loading") self:DoDelta(0) --to update hud end end
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function Health:OnLoad(data) self.penalty = data.penalty or self.penalty if data.health then self:SetVal(data.health, "file_load") self:DoDelta(0) --to update hud elseif data.percent then -- used for setpieces! self:SetPercent(data.percent, "file_load") self:DoDelta(0) --to update hud end end
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end function Health:SetVal(val, cause) local old_percent = self:GetPercent() self.currenthealth = val
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end function Health:SetVal(val, cause) local old_percent = self:GetPercent() self.currenthealth = val