behaviours/findlight.lua
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if self.status == RUNNING then
if self.targ and self.targ:HasTag("fire") then
local dsq = self.inst:GetDistanceSqToInst(self.targ)
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if self.status == RUNNING then
if self.targ and self.targ:HasTag("lightsource") then
local dsq = self.inst:GetDistanceSqToInst(self.targ)
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end
function FindLight:PickTarget()
self.targ = GetClosestInstWithTag("fire", self.inst, SEE_DIST)
end
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end
function FindLight:PickTarget()
self.targ = GetClosestInstWithTag("lightsource", self.inst, SEE_DIST)
end